RulesThe GameA game ends when one player reaches 16 points. If the score is tied at 15 or greater, play continues until one player has a two-point advantage. A match consists of three wins (best of five). ServiceThe players draw to decide which player serves first. Service then alternates after every three serves. Every serve counts. If the score is tied at 15:15, service alternates after each point. You may choose between the center of the playing field and the back line for each serve. You let the Speeder drop from hip level and hit it as it falls. Overhead service, either standing or with a flying jump, is only permitted from the back service line. The losing side always has first service in the next game. ScoringEvery volley counts unless it has to be repeated. Points are awarded in the following cases:
If a player returns an "out" Speeder, it counts as "accepted" and play continues. Changing SidesPlayers change sides after each game to ensure equal playing conditions (wind and lighting conditions). If a fifth game (tiebreak) becomes necessary, players change sides as soon as one player reaches eight points. DoublesThe doubles match is played on the single court. Doubles ServiceThe players draw to decide which team serves first. The server has three serves in sequence, as in the singles games. One player is offensiv and one is defensive. When playing - the defensiv player can not move in front of the offensive player and vice verca. When the serve comes back after three points the players change their positions. The defensiv player is the serving player. The losing side always has first service in the next game. |
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